Lu Yang is a New Media Architecture designer, developer and research practitioner working at the intersection of architecture, computation, video games, HCI, Mixed Realities, immersive worldmaking, artificial intelligence and emerging technologies. His interdisciplinary design research investigates Computer-Mediated Architecture, which delivers real-time reciprocal interaction with uses through cybernetic systems.
He is currently pursuing a MSc degree in Media Arts & Technology Program (MAT) at the University of California, Santa Barbara (UCSB). He received professional B.Arch from College of Architecture at Illinois Institute of Technology (IIT) in 2019. He worked as an architect in Chicago-based architecture firms where his practice ranges from residential, mixed-use, hospitality, commercial, Institution in varies of scale. Simultaneously, Lu developed computational tools that brought traditional visualization workflow in architecture firms into real-time immersive VR experience.
Lu is also a HEMA (Historical European Marial Arts) practitioner, in particular with longswords. The practice is a larger set of activities including theoretical analysis, transcription and translation of historical manuscripts from the period of 1300 to 1800, reconstruction of techniques and combat systems, systematization towards didactic doctrine and application in modern fencing competitions.